In Part 2 Carl tells us about finally getting his own computer, joining the local computer club and in how his interest in games design inspired him to learn Assembly language and dissemble games studying the works of UK designer Jeff (Yak) Minter.
VIC-20
During the final term the school bought a newfangled Commodore VIC-20. This ... Continue Reading »
In Part 3 Carl tells us about designing his games from making his own Smurf platformer based on a screenshot of a Colecovision Smurf game he saw published in a magazine to experimenting in sound for “Toccato”. It was a time for experimentation in what could be achieved on a micro and looking at screenshots in ... Continue Reading »