Posts filed under: micro-computers

‘Little’ computers

IBM released its personal computer in 1981.  Whilst this would be the system that would lead to ‘PC’ becoming a synonym for a computer sitting on a desktop, it was quite expensive.  Prices started at $1,565 (presumably USD) for a configuration without disk drives (Wikipedia).  Apples -- destined for the ... Continue Reading »

4Mation: A British/Australian Box of Treasures

For many British children growing up in the 1980s, the theme tune and sight of the witch in the educational game Granny’s Garden will often evoke a nostalgic response. Released in 1983, Granny’s Garden was developed by Mike Matson, a deputy head teacher at a school in Devon and an ... Continue Reading »

Collector – Andrew Stephen

What got you started collecting on/around the area of games? I was lead into collecting by nothing more than misty-eyed nostalgia. My first computer was a Sinclair ZX81. In the early 80s, at 10 or 11 years old, I taught myself to program a ZX81 which was on display in a ... Continue Reading »

Collector – Michael Davidson

What got you started collecting on/around the area of games?  I’ve always had an interest from a young age in computers and videogames and I’m old enough to have grown up during a period when both were new and exciting. There was a period where there was a flood of different ... Continue Reading »

Microbee – a local AU computer

The Microbee was an Australian computer designed, built, and marketed by Applied Technology, in Gosford, N.S.W.  Originally released in February 1982, it was intended for the schools market but also had a wide and deep following amongst home users.  A considerable amount of software was published locally for the Microbee, ... Continue Reading »

Microbee – Alan Laughton

What got you started collecting on/around the area of games?  Back in the 80's I was also a stamp collector, so collecting came natural.  But for computer games, there was a scarcity of games for the Microbee at the time, so one collected everything you could, be it a type-in, public ... Continue Reading »

My start in the games industry

I’ve been making games for a while and what got me into games as a kid was a visit to the Lismore Show. I grew up in rural NSW and a trip to the Lismore Show was a big event - it was basically lots of cows and horses and ... Continue Reading »

User Groups

Were you a user group sort of person?  What did your user group do?  How did you find out about it? WACE FLYER

Where did you play?

How does one identify local themes and scenes in digital games history?  Figuring out what is local will usually require knowledge of the non-local, won't it?  Well, in 1980s New Zealand there were some unique conditions which meant that games production developed at least partly along its own trajectory.  New ... Continue Reading »

Why write a Commodore 64 game today?

Jam It C64 game
  July 12, 2015 is the release date of my first ever computer game named ‘Jam It’ – an arcade-style 2-on-2 basketball game. What’s unusual is that it’s for a computer which was very popular in the 80s – the Commodore 64. I have been asked many times why even attempt ... Continue Reading »

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