“Bunyip Adventure” is a conventional text adventure that is set in outback Australia. The top half of the screen displays your current static position. The bottom half logs dynamic events. The aim is to catch the Bunyip, a creature for […]
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This game existed only as a listing. Statement by Matthew Hall, about “Jewels of Sancara Island”, 1st September, 2013: During my youth, I wrote a lot of text adventure games. Most were on the Commodore 64 and just one for […]
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In “Pieces of Eight”, your ship, the Success, has captured a heavily laden East-Indiaman, which is returning to Europe from the Orient. Among its crew is an aged native whose race is unknown to you. After a little persuasion, he […]
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https://archive.org/details/zx_Sherlock_1984_Melbourne_House_a“Sherlock” is a 1984 text adventure developed by Philip Mitchell and Beam Software. It was published by Melbourne House. The game is based on the famous Sir Arthur Conan Doyle books featuring the super sleuth Sherlock Holmes, fiction’s most famous […]
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“The Hobbit” was one of the first major games produced in Australia, and is considered a classic text adventure. In 1985, it was voted number 1 in Sinclair User’s ‘Top 50 Spectrum Software Classics’. To create the game Beam’s director […]
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