Posts filed under: Blog

Sega Survivors – Andrew Kerr

What got you started collecting on/around the area of games? I was an avid reader as a child and you could argue that my original game collection consisted of all the Choose Your Own Adventure and Fighting Fantasy books! My transition to collecting computer games began when the electronic gaming industry ... Continue Reading »

Sega Survivors – Nick Hook

What got you started collecting on/around the area of games? / What do you collect? I have managed to restrict my collecting to the Sega SC-3000 / SC-3000H. I think most collectors have their own nostalgic reasons for doing what they do, or at least that is how it starts. In my case, ... Continue Reading »

The Collection of the Computerspielemuseum

The history of the collection began when the museum was founded in 1996 by purchasing video game consoles and complementary accessories at auctions and car boot sales.  Afterwards it was mainly focused on acquisitions for special exhibitions contributing to a continuously growing inventory of both software and hardware.  Since the ... Continue Reading »

The law – is it an ass?

During April this blog will focus on the legal environment for computer games of the 1980s. This post explains why many early computer games are “orphan works”. (An orphan work is a work which is protected by copyright, but whose rights-owner, or owners, cannot be identified and/or located.) Orphan works ... Continue Reading »

The William A. Higinbotham Game Studies Collection

The William A. Higinbotham Game Studies Collection (WHGSC) at Stony Brook University is dedicated to documenting the material culture of screen-based game media in general and in specific, collecting and preserving the texts, ephemera, and artifacts that document the history of a 1958 computer simulation designed by Higinbotham ... Continue Reading »

User Groups

Were you a user group sort of person?  What did your user group do?  How did you find out about it? WACE FLYER

Videogames History Museum @Digital Nationz

Collector of New Zealand digital games, Michael Davidson, has been busy packing up his collection for the exhibition he is helping to mount at Digital Nationz this weekend in Auckland. Alongside the chance to play the next generation consoles from Sony and Microsoft, ... Continue Reading »

Welcome to the Popular Memory Archive blog!

Welcome to our blog.  A part of the Play It Again project, this is a space where we'll be hosting monthly blog discussions on themes related to 1980s games, game history in Australia and New Zealand, preservation, cultural heritage, intellectual property, and more besides.  Guests bloggers will be drawn from ... Continue Reading »

Where did you play?

How does one identify local themes and scenes in digital games history?  Figuring out what is local will usually require knowledge of the non-local, won't it?  Well, in 1980s New Zealand there were some unique conditions which meant that games production developed at least partly along its own trajectory.  New ... Continue Reading »

Why write a Commodore 64 game today?

Jam It C64 game
  July 12, 2015 is the release date of my first ever computer game named ‘Jam It’ – an arcade-style 2-on-2 basketball game. What’s unusual is that it’s for a computer which was very popular in the 80s – the Commodore 64. I have been asked many times why even attempt ... Continue Reading »
Page 3 of 3123

Content on this site is licensed under a Creative Commons 3.0 licence